Introduction
Jordan, & Donnerstein, 2010; Martin, 2011 and others), it is relevant to trace the
basic tendencies in the field of video game playing among children. This research
paper focuses on various aspects of video games impact on children’s health.
Based on relevant researches and studies, this paper highlights the most
challenging issues of video games impact caused on children's health and lives.
Main Supporting Idea: Video games socially isolate children
Children become more sedentary
They remove themselves from sports
Sitting becomes more common than walking or talking
As a result the time spent on video games is increased
Children’s health is put at risk
Greater risk of addiction
Children’s psyche is altered
Aggressive tendencies are increased
Children’s behavior changes
Increased anxiety, depression, and paranoia
Decreased level of performance in normal tasks
Loss of self esteem
Children communicate less efficiently
This is in part because of a loss of eyesight, heart, mind, psyche and
emotional health.
Results in Increased social isolation and social difficulty
Children prefer video game interaction to traditional communication
Video games simulate argumentation
Chldren are less communicative
Prefer arguing to more constructive communication
They are generally more agitated as a result of the video games
Children prefer violent games that mimic argumentative or violent behavior.
Children live in a violent fantasy rather than reality.
Exposure should be limited
Parents are responsible for monitoring care
Use the rating on packaging
Consider appropriateness based on age
Limited Exposure minimizes negative health risks
Non-aggressive games provide an alternative
Health Impact
Agressivion, sexual behaviors, substance use, disordered eating, and academic
difficulty.
Changes in behavior
Addiction
Fear
Loss in academic skills and intelligence
Conclusion