In his article “Violent Media is Good for Kids”, Gerard Jones argues that violent media has a positive impact on young people (57). The reason I chose this article is because Gerard uses his own childhood experiences to explain why violent media has a positive impact on young minds. The author tells his story from his own experiences and not from another person’s experience.
Gerard organizes his thoughts systematically. Jones uses the elements of diction, tone and organization and example. He uses words that are conversational. His positive attitude throughout the article makes his readers think equally as he does. Finally, the use examples show that he has evidence for his thesis and this reassures the reader. Jones did a great job refuting views that violent media only has negative effects on young minds. According to him, the negative impacts can be limited and the positive impacts are more than the negative ones. He rebuts the arguments of psychologists by claiming that violence existed way before violence media (Jones 57)
Violence begun before violent media. Crime can be traced to years before Christ. Violent media is a form of entertainment and can be used to bring positive impact to the youth. Video games for example have been found to increase the wits of children. Troubled young children can transform by using comic books as an outflow (Jones 57). However, the amount of time a child spends on these games and comic books should be limited to avoid negative impacts. It is therefore the work of the guardians to these children to supervise how much time their children spend on video games and comic books. Outdoor activities should be encouraged as well. Growing up, I was a Back Ops addict.
My parents limited the amount of time I spent playing the game. The game sharpened my wits and I paid more attention to school work and outdoor activities.
Work Cited
Jones G. “Violent Media is good for Kids.” Kirszner, Laurie G, and Stephen R. Mandell. Practical Argument: A Text and Anthology. Boston: Bedford/St. Martin's, 2011. Print.