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Introduction
Technological innovations allow for the creation of new educational materials that are in a different format to attract more users. Usually, these materials come in the form of games. Among those are metacognition activities that enhance one’s ability to think critically and apply the appropriate skills or insights to the task presented. This can be specifically applied to games that fosters a stroop effect. Stroop effect suggests that as one age, their brain’s function in relation to reaction to time becomes gradually slower when presented with conflicting information.
Part One
A stroop task is fun and nerve-racking. Developed by ...